Lots of action awaits you around 007 in Quantum of Solace (NDS). James Bond is following Mr. White. You help Bond against his opponents and become an international secret agent.
With a License to Kill in Quantum of Solace (NDS)
The left screen presents your surroundings or your agent inventory. On the right screen, the action takes place in the third-person 3D perspective. You start with intensive training at MI-6. The path to your missions takes you halfway around the world, starting with the rooftops of the Siena. You kill your opponents directly in close combat or with a pistol.
When cards fall
After a fight you collect casino tokens with which you can, for example, upgrade your target ability or your life energy. Some opponents drop playing cards. If you arrange them correctly in the inventory, your status increases positively. This aspect brings some strategic elements into play.
The controls or bonds quick end
You play a quantum of consolation mainly with the clock screen. A button acts as a knock for aiming, for shooting or for a fist fight. The problem of the control already arises there. A big drawback of the game is the frustration while you try to steer, for example in a combat situation.
Bond in battle
It's not just the controls that are a problem. You are already decided, for example, if you do not even see the opponent. That means for you, you have to close in the direction where you suspect the enemy is and you waste ammunition. Another possibility to defeat your opponents is the classic fight. Using the touchscreen properly, you can perform punches, blocks and combos. Unfortunately, this does not always work without problems due to the controls.
Rounded the Corner in Quantum of Solace (NDS)
Another problem is that Bond likes to be hit by opponents around the corner, but cannot land any hits himself. If you step on special arrows, you will be catapulted into certain areas. That can't happen in combat.
Graphic of Quantum of Solace (NDS)
The graphics look very good. The animations are clean and the locations varied. The perspective often causes annoyance. Either the camera is too close to the action or should and walls block the view.
Sound of Quantum of Solace (NDS)
The Bond atmosphere comes into its own thanks to the use of the film soundtrack. There is also a German language version. The voices of the original voice actors have been added. The only discrepancy arises because speech output and subtitles are not always consistent.
You have the opportunity to play missions that have already been completed again for a better rating. However, the game instructions are not very helpful. For this, the introductory tutorial is well-made.
Conclusion on Quantum of Solace (NDS)
Idea for the Bond game after the film adaptation is nothing new. The upgrade system is well done. The sound and graphics are good, but the controls are lacking. In fast-paced battles, you'll run into trouble quickly. Good that you can repeat the missions more often. Still, it's a shame that this game delivers so little playability. So: only conditionally recommended. The game development took over Vicarious Visions. Activision acted as publisher.
Continue to Overview of the Nintendo DS games
Here is the website of Vicarious Visions