In this post, I'll be looking at Unity's ProGrids tool. It helps in placing objects.
Read more "Unity - What is ProGrids?" »
Originally posted on 2019-11-05 08:14:00.
Volumetric fog is a powerful tool in an environmental artist's kit. It's a wonderful addition to any scene that gives a sense of space, be it a dusty city, a gloomy cemetery, or a grand throne room. Most fog implementations, such as B. exponential or linear fog, are on the surface of an object from ...
In this post, I'll be looking at Unity's ProGrids tool. It helps in placing objects.
Read more "Unity - What is ProGrids?" »
Originally posted on 2019-11-05 08:14:00.
The 2nd tutorial in Unity is the 2D platformer. It is also made for beginners and starts with a ready-made micro game.
Read more “The 2nd Tutorial in Unity – The 2D Platformer” »
Originally posted on 2019-11-04 12:06:00.
A character controller is a script that makes your character move. In order for your character to move, you need a script that tells your character controller what to do. You first need an asset from the asset store. Your character has a sprite renderer. You also need the main camera and various…
Read more “Move the character with the character controller” »
The Cinemachine is an extension for Unity. To use the Cinemachine, you must first install it using the Package Manager. Then you add a Cinemamachine Brain Component to your main camera. It is the main component for the Cinemachine. It takes over the main camera and allows to add multiple virtual cameras as components. You need for the...
The bloom effect is another post-processing effect in Unity. Post Processing Effects: Bloom The Bloom effect gives the illusion of an extremely bright light and is a great way to add effects to the visual ambiance of a scene. You need at least Unity 2019.3 The bloom effect creates the illusion of an extremely bright light. With HDR rendering (high dynamic range),…
Read more “Post Processing Effects in Unity – Bloom, Dirtiness, Color Grading” »
In this tutorial we will look at the TextMesh Pro GUI object. TextMesh Pro is used alongside normal GameObjects and placed in a scene in 3D space. It is ideal for XR applications where text is often part of the existing scene and not referenced in 2D menus. TextMesh Pro is the ultimate text solution for Unity. It is…
Unity Recorder is an editor-only tool that allows you to capture images or videos of your project. It can be used to record trailers for your game, instructional videos for non-game projects, or for filmmaking. Before you can start working with Unity Recorder, you need to install it using the package manager. Working with Unity Recorder 1. Select Package Manager...
With the introduction of the UI system, new components have been added that can be used to create GUI-specific functions. Some of these elements include text, images, buttons, etc. You can create and use basic user interface elements. Create Basic UI Elements With Unity's user interface (UI) system, you can control elements such as text, images, buttons, and other user controls,...
Enabling VR development in Unity takes just a few steps. In this workflow, we'll configure a standalone project for VR using the OpenVR platform. Enabling VR Launching the Package Manager window In order to develop VR experiences, you must install the VR SDK for your target operating system and VR platform. The VR SDKs are installed via the package manager. 1. Choose...
