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Keyword: Unity

Generate volumetric fog

Posted on 21 January 202623 January 2026 By Claudia Wendt No comments to generate volumetric fog
Generate volumetric fog

Volumetric fog is a powerful tool in an environmental artist's kit. It's a wonderful addition to any scene that gives a sense of space, be it a dusty city, a gloomy cemetery, or a grand throne room. Most fog implementations, such as B. exponential or linear fog, are on the surface of an object from ...

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Games and poetry

Unity - What is ProGrids?

Posted on 15 January 202616 January 2026 By Claudia Wendt No comments to Unity - What is ProGrids?
Unity - What is ProGrids?

In this post, I'll be looking at Unity's ProGrids tool. It helps in placing objects.

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Originally posted on 2019-11-05 08:14:00.

Games and poetry

The 2nd tutorial in Unity - The 2D platformer

Posted on 6 January 20268 January 2026 By Claudia Wendt No comments to The 2nd tutorial in Unity - The 2D platformer
The 2nd tutorial in Unity - The 2D platformer

The 2nd tutorial in Unity is the 2D platformer. It is also made for beginners and starts with a ready-made micro game.

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Originally posted on 2019-11-04 12:06:00.

Games and poetry

Move the game figure with the character controller

Posted on 24 December 202525 December 2025 By Claudia Wendt No comments to move the game figure with the character controller
Move the game figure with the character controller

A character controller is a script that makes your character move. In order for your character to move, you need a script that tells your character controller what to do. You first need an asset from the asset store. Your character has a sprite renderer. You also need the main camera and various…

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Games and poetry

The cinemachine in Unity

Posted on 28 November 2025 By Claudia Wendt No comments to The Cinemachine in Unity
The cinemachine in Unity

The Cinemachine is an extension for Unity. To use the Cinemachine, you must first install it using the Package Manager. Then you add a Cinemamachine Brain Component to your main camera. It is the main component for the Cinemachine. It takes over the main camera and allows to add multiple virtual cameras as components. You need for the...

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Games and poetry

Post Processing Effects in Unity - Bloom, Dirtiness, Color Grading

Posted on 26 November 2025 By Claudia Wendt No comments on Post Processing Effects in Unity - Bloom, Dirtiness, Color Grading
Post Processing Effects in Unity - Bloom, Dirtiness, Color Grading

The bloom effect is another post-processing effect in Unity. Post Processing Effects: Bloom The Bloom effect gives the illusion of an extremely bright light and is a great way to add effects to the visual ambiance of a scene. You need at least Unity 2019.3 The bloom effect creates the illusion of an extremely bright light. With HDR rendering (high dynamic range),…

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Games and poetry

TextMesh Pro

Posted on 24 November 2025 By Claudia Wendt No comments to TextMesh Pro
TextMesh Pro

In this tutorial we will look at the TextMesh Pro GUI object. TextMesh Pro is used alongside normal GameObjects and placed in a scene in 3D space. It is ideal for XR applications where text is often part of the existing scene and not referenced in 2D menus. TextMesh Pro is the ultimate text solution for Unity. It is…

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Games and poetry

What is the Unity Recorder?

Posted on 22 November 202523 November 2025 By Claudia Wendt No comments to What is Unity Recorder?
What is the Unity Recorder?

Unity Recorder is an editor-only tool that allows you to capture images or videos of your project. It can be used to record trailers for your game, instructional videos for non-game projects, or for filmmaking. Before you can start working with Unity Recorder, you need to install it using the package manager. Working with Unity Recorder 1. Select Package Manager...

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Games and poetry

Unity - Create basic UI elements

Posted on 20 November 2025 By Claudia Wendt No comments to Unity - Create basic UI elements

With the introduction of the UI system, new components have been added that can be used to create GUI-specific functions. Some of these elements include text, images, buttons, etc. You can create and use basic user interface elements. Create Basic UI Elements With Unity's user interface (UI) system, you can control elements such as text, images, buttons, and other user controls,...

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Games and poetry

Activate VR

Posted on 18 November 202520 November 2025 By Claudia Wendt No comments to activate VR
Activate VR

Enabling VR development in Unity takes just a few steps. In this workflow, we'll configure a standalone project for VR using the OpenVR platform. Enabling VR Launching the Package Manager window In order to develop VR experiences, you must install the VR SDK for your target operating system and VR platform. The VR SDKs are installed via the package manager. 1. Choose...

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Games and poetry

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