Farms in the wild west were in great demand when it came to gold or railroads. Railway Empire takes you back to the days of railroad development in the United States. The farms there suddenly take on a completely different value. The objective is to supply the growing cities with raw materials and goods. You drive passengers around the world and transport mail between cities.
Brave yourself against the wilderness, build bridges over passable rivers, along with tunnels through the mountains and factories. In the cities you build public buildings. And all this happens in the years 1830-1930. The competition stimulates business.
Your competition is a second railroad company. With this, Sto competes for land, farms & Co. The counterpart to your company is American Central, which stands opposite your company Westphalian Lightning. Your competing tracks cross and whoever is closer to a journey can be faster with the trains.
Railway Empire's build mode is superb. During construction, you will receive the gradients and costs directly as a display. You can test whether your locomotive can drive an incline or not. Maybe you'd rather build an expensive tunnel? When you have tested the variants, you confirm the construction and you invest in new tracks. Whether tracks or stations, you have no construction time at Railway Empire. What you build is ready instantly. It makes sense to save before starting large projects. You can't undo anything.
You have the option of making some settings for campaigns and scenarios. This also includes, for example, the realism of train traffic. There is the simple mode in which oncoming trains drive through each other on a single-track route. If you set the mode to be more complex, you need double tracks and you have to build many lines twice. Sidings are another option. If necessary, the move-in waits before someone else has passed. Such sidings can be useful for long stretches. Double tracks and therefore quite expensive. If you have cities that are close together, double tracks also make sense.
You definitely need supply dreams to load your locomotives with water, oil and sand. The AI opponents can also build very imaginative routes. You face up to three opponents. Sometimes you have to move to new terrain.
Saboteurs are often used to attack your trains or you get cross winds from the press. That can cost you passengers. The AI also provide comments on your actions. To counter them, you can, for example, listen to bandits or commit character assassination. Equity transactions are becoming more difficult. Any company can buy shares from a competitor. Shares cannot be bought only from one's own company. This also means that you can immediately absorb tracks, stations and trains from your opponent. To avoid a hostile takeover, it is important to expand and increase profits.
The game becomes more difficult when the number of inhabitants in the cities increases. Then the citizens demand more, such as fruit and good clothes. It is up to you to secure the production and supply chains. The tables are not necessarily easy to see where the needs of the citizens appear. You can also participate in certain branches of industry, such as car factories or newspaper publishers. Then you also need the right raw materials that you transport through the area. You invest in landmarks and universities to push your research.
Conclusion
Railway Empire demands your organizational skills. The game is very well structured and takes full advantage of you. With your railway construction, you change the time and the game world. Laying the foundations already in the pioneering days. There is a good building system, interesting side tasks and the economy is well interlinked. The historical representation is believable and the AI is a challenging opponent. This game is definitely worth a recommendation for development strategists.
Cover gallery (Amazon advertising)
Originally posted on 2020-05-02 18:54:15.