1. Guqula imilo
Ukuqonda iimilo zokukhanya kubalulekile kuba imilo imisela ukuba ukukhanya kuyichaphazela njani indawo ekhanyisiweyo. Xa usebenza ngezibane, ukusebenzisa imilo echanekileyo kunokuphucula ngokubonakalayo unikezelo lweprojekthi yakho. Kwesi sifundo, siza kudlula kwiimilo ezinokwenzeka zokukhanya ngakunye kwaye sijonge ngokufutshane iimpawu zabo.
Ukuqonda ukuba zisebenza njani iimilo ezikhanyayo, kuya kufuneka wenze ukukhanya kwaye utshintshe imilo. Yenza ukukhanya kwenqaku ngokukhetha i-GameObject imenyu ehlayo kwaye ucofe ukukhanya> UkuKhanya kokuKhanya. Hambisa ukukhanya kwindawo kwindawo apho iya kudibana nodonga okanye ezinye izinto. Khetha ukukhanya kwendawo.
Njengoko uhlola imilo nganye yokukhanya, hlengisa useto ukuze uqonde ngcono ukuba zikuchaphazela njani ukukhanya kwindawo yakho.
Ukukhanya kweSpot
Ukuqaqanjelwa kunyanzeliswa kwi-engile, kukhokelela kubume obunokuhlengahlengiswa. Ubume obunokwenzeka yi-cone, iphiramidi kunye nebhokisi. Izibane zebala ziba zincinci emaphethelweni obume. Ukwandisa i-engile kwandisa ububanzi bemilo kunye nobukhulu benguqu. Oku kwaziwa ngokuba yi-penumbra. Imilo: Oku kugqiba ubume bokukhanya kwakho.
I-engile yangaphandle: Icacisa i-engile yokukhanya kwiidigri.
Ngaphakathi ikona (%): Oku kuchaza apho ukuthambisa kuqala khona phakathi kwekona engaphakathi kunye nekhona engaphandle. Amaxabiso aphezulu abangela ukuba imiphetho yendawo ifihlwe, ngelixa amaxabiso asezantsi ethintela ukukhanya ukuba kungafihlwa emiphethweni.
Ingqolowa: Oku kulungisa ukuthamba kombindi wesibane sexesha ukwenza ukukhanya kukhanye. Obu bubungakanani bebhalbhu ebonakalayo. Oku kunokuba nefuthe kubungakanani bebha (grey emnyama). Iyakwandiswa ngeqhosha le mouse, elilingana nokunyusa irediyo.
Ukukhanya kwendawo (iphiramidi)
Kwimilo yephiramidi, imida yokukhanya ineekona ezinzima. Lo milo unoseto olufanayo nekhowuni, kodwa i-engaphandle engile kunye ne-engile yangaphakathi kwinqanaba le-angle kunye nomlinganiso wenqaku utshintshiwe. Izibane zorhwebo zinokufaniswa nalo mfanekiso.
Umzobo 02: IPyramid-Shaped Spotlight Spot Angle: Oku kulawula i-angle kwiidigri kwisiseko sembonakalo. Umlinganiso wembonakalo: Oku kulungisa umlinganiso wokukhanya kwiphiramidi. Ixabiso leziphumo ezi-1 kwisikwere. Khange ndiyifumane le umahluko kubumbano 2019.
Ukukhanya kwebala (ibhokisi)
Ubume bebhokisi buyitshintsha imida yokujonga kwindawo yebhokisi. Oku kungasetyenziselwa ukukhanya kwelanga ngefestile. Izithunzi ezenziwa koku kukhanya ziyafana, njengezithunzi eziza kubekwa lilanga. Useto lobume luthathelwa indawo kuphela bubungakanani X kunye nobukhulu Y (Umzobo 03).
Khange ndiyifumane inguqulelo yebhokisi kwi-HDRP entsha evela kwi-Unity 2019.
Izibane ezikhanyayo
Izibane ezikhokelayo ziluncedo ekudaleni iziphumo ezinjengokukhanya kwelanga. Oku kukhanya kuziphatha njengelanga ngeendlela ezininzi. Izibane ezikhokelayo zinokucingelwa njengemithombo yokukhanya ekude esele ikude kude. Zonke izinto ezikulo ndawo zikhanyisiwe ngokungathi ukukhanya kuhlala kusiza kwicala elinye. Ukukhanya akupheli ngomgama kwaye kunokubakho kuphela ukukhanya kwesikhombisi kwindawo nganye.
Izibane ezixande
Oku kukhanya kuluncedo xa uzama ukudala ukukhanya okuthambileyo, okufana nokukhanya kwe studio. Nangona oku kukhanya kuveza izithunzi kuphela xa kubhakwa, iikuki ezilula zingasetyenziselwa ukulinganisa iifestile zefestile okanye ezinye izithintelo kunye neepateni. Ukuqala ngo-Unity 2019.3, izibane ezixande nazo azisaxhaswa.
Ithunyelwe ngu-2020-03-25 11:26:00.