Ngokwethulwa kohlelo lwe-UI, kungezwe izinto ezintsha ezingasetshenziselwa ukudala imisebenzi eqondene ne-GUI. Ezinye zalezi zinto zifaka phakathi umbhalo, izithombe, izinkinobho, njalonjalo. Ungadala futhi usebenzise izinto eziyisisekelo zesixhumi esibonakalayo somsebenzisi.
Dala izinto eziyisisekelo ze-UI
Uhlelo lwe-Unity's interface interface (UI) likuvumela ukuthi ulawule izinto ezinjengombhalo, izithombe, izinkinobho, nezinye izilawuli zomsebenzisi ezengeza ekusebenzeni komsebenzisi wakho. Kodwa-ke, ngaphambi kokuthi kudalwe izinto, kufanele zengezwe kukhanvasi.
Dala umbhalo
Ingxenye yombhalo, eyaziwa nangokuthi igama-ncazo, inendawo yokufaka umbhalo obonisiwe. Kungenzeka ukusetha ifonti, isitayela sefonti, usayizi wefonti kanye nekhono lombhalo ocebile lombhalo. Kunezinketho zokusetha ukuqondana kombhalo, izilungiselelo zokuchichima ezivundlile neziqondile - ulawula ukuthi kwenzekani uma umbhalo mkhulu kunobubanzi noma ukuphakama kukanxande - futhi kulungiswa inketho efanelekile yokuguqula usayizi wombhalo wonxande. endaweni etholakalayo. Khetha ikhanvasi ekulandeleni. Chofoza okuthi Dala > Isixhumi esibonakalayo somsebenzisi > Umbhalo.
Shintsha umbhalo kunkambu yombhalo.
Ifonti ingashintshwa kusetshenziswa inkinobho yomsakazo wefonti. Shintsha amapharamitha wefonti ukuze ushintshe usayizi, ukuqondanisa, nombala.
Ingxenye yombhalo, eyaziwa nangokuthi igama-ncazo, inendawo yokufaka umbhalo oboniswayo. Kungenzeka ukusetha ifonti, isitayela sefonti, usayizi wefonti kanye nekhono lombhalo ocebile lombhalo. Kunezinketho zokusetha ukuqondanisa kombhalo, izilungiselelo zokuchichima ezivundlile neziqondile - ulawula ukuthi kwenzekani uma umbhalo mkhulu kunobubanzi noma ukuphakama kukanxande - futhi kulungiswa inketho efanelekile yokuguqula usayizi wombhalo wonxande. endaweni etholakalayo. Khetha ikhanvasi ekulandeleni. Chofoza okuthi Dala > Isixhumi esibonakalayo somsebenzisi > Umbhalo. Shintsha umbhalo endaweni yombhalo. Ifonti ingashintshwa kusetshenziswa inkinobho yomsakazo wefonti. Shintsha amapharamitha wefonti ukuze ushintshe usayizi, ukuqondanisa nombala.
Ngenisa izithombe ze-UI
Izithombe ezisetshenziselwa izingxenye ze-UI zibizwa ngokuthi ama-sprites. Isikhathi sokuqala lapho zingeniswa khona, zimakwa njengohlobo lokuthungwa okuzenzakalelayo. Ama-Sprites ahlinzeka ngokusebenza okungeziwe okusebenziseka kumaphrojekthi we-2D naku-interface yomsebenzisi. Khetha ifa le-2D ewindini lephrojekthi. Kumhloli, shintsha uhlobo lokuthungwa lube yi-Sprite (2D ne-interface yomsebenzisi).
Dala izithombe ze-UI
Isithombe sinengxenye yokuguqula unxande kanye nengxenye yesithombe. I-sprite ingasetshenziswa engxenyeni yesithombe ebhokisini Lesithombe Esiqondiwe, futhi umbala wayo ungasethwa ebhokisini Lombala. Impahla ingasetshenziswa futhi engxenyeni yesithombe. Inkambu Yohlobo Lwesithombe ichaza ukuthi i-sprite iboniswa kanjani.
Izinketho ezilandelayo ziyatholakala:
Okulula: Isikali sonke isprite ngokulinganayo.
Ihlukaniswe: Isebenzisa ukuhlukaniswa kwe-sprite okungu-3 × 3 ukuze ubukhulu bamakhona bungahlanekezelwe futhi ingxenye ephakathi kuphela yeluliwe.
Ithayiliwe: Ngokufanayo nokusikiwe, nokho ingxenye emaphakathi ifakwe amathayela (iphindwaphindwa) esikhundleni sokunwetshwa. Kuma-sprites angenayo imingcele, yonke i-sprite inamathayela.
Kugcwalisiwe: Ibonisa i-sprite ngendlela efanayo nethi Simple, ngaphandle kokuthi i-sprite igcwaliswa isuka kumvelaphi ngendlela echaziwe, indlela, kanye nenani.
Ukuze udale isithombe se-UI: Khetha ikhanvasi ohlwini. Chofoza okuthi Dala > Isixhumi esibonakalayo > Isithombe. Shintsha isithombe esiwumthombo sibe yisithombe osifunayo.
Kuthunyelwe ekuqaleni ngo-2020-03-28 15:54:00.