Isistimu ibhekisa kokuqukethwe okukodwa noma okuningi okuchaza ingxenye ezimele yomphumela wokubuka.
Funda kabanzi "Amasistimu kugrafu ye-Visual Effect" »
Kuthunyelwe ekuqaleni ngo-2020-01-18 13:29:00.
Amabhulokhi kugrafu yomphumela wokubukwa angamanodi achaza ukuziphatha komongo. Ungakha futhi uhlele kabusha amabhlogo ngaphakathi komongo. Uma i-Unity idlala umphumela wokubukwayo, amabhulokhi abulawa ukusuka phezulu kuye phansi. Amabhulokhi Kugrafu Ye-Visual Effect Ungasebenzisa ama-Blocks ngezinjongo eziningi, ngokugcina amanani (isb.
Isistimu ibhekisa kokuqukethwe okukodwa noma okuningi okuchaza ingxenye ezimele yomphumela wokubuka.
Funda kabanzi "Amasistimu kugrafu ye-Visual Effect" »
Kuthunyelwe ekuqaleni ngo-2020-01-18 13:29:00.
Iwindi legrafu elibukwayo Iwindi legrafu le-Visual Effect liyifasitela elikhulu leGrafu ye-Visual Effect. Izimpahla zegrafu ye-Visual Effect kanye ne-subgraph zingahlelwa lapha. Iwindi libonisa indawo yokusebenza eyakhiwe amasistimu, okuqukethwe, kanye nama-opharetha aqukethwe yifa le-Visual Effect Graph. Chofoza kabili ku-Visual Effect Graph ewindini lephrojekthi ...
I-Visual Effect Graphic Designer ingasetshenziswa ukudala imithelela yokubuka kusetshenziswa ingqondo yokubuka esekwe endaweni. Iyini igrafu ye-Visual Effect ebunyeni? Ingasetshenziselwa kokubili imiphumela elula kanye nezifaniso eziyinkimbinkimbi kakhulu. I-Unity igcina amashadi emiphumela yokubuka ezimpahleni zemithelela yokubukwa ongasebenzisa ingxenye yemiphumela yokubuka ukuze uyisebenzise. Lokhu kuvumela a…
Ukuze ama-sprites angeniswe ku-Unity, kumele abe ngefomethi ye-jpg futhi kufanele anqunywe.
Funda kabanzi "Ukungenisa ama-sprites ku-Unity" »
Kuthunyelwe ekuqaleni ngo-2020-01-14 11:58:00.
Uhlelo lwe-Unity's tilemap lwenza kube lula ukudala amazinga. Ivumela abaculi nabaqambi ukuthi bakhe ngokushesha ama-prototypes emidlalo ye-2D.
Funda kabanzi "Isingeniso ku-Tilemaps" »
Kuthunyelwe ekuqaleni ngo-2020-01-13 09:39:00.
I-Sprite Mask iyithuluzi eliwusizo lokungeza imiphumela eyingqayizivele emdlalweni. Izimaski ze-Sprite zisetshenziselwa ukufihla noma ukukhombisa izingxenye zama-sprite noma iqembu lama-sprite. Isifihla-buso se-sprite sithinta kuphela izinto ezinezakhi ze-sprite renderer ezilungiselelwe ukusebenzisa amaski we-sprite. Ekuthuthukisweni komdlalo, kwesinye isikhathi kungazuzisa ukufihla okwesikhashana ama-sprites athile. I-sprites yesifihla-buso se-sprite ayibonakali endaweni yesehlakalo, kepha inomphumela ngokuxhumana namanye ama-sprite.
Funda kabanzi "Yini i-Sprite Mask?" »
Kuthunyelwe ekuqaleni ngo-2020-01-10 08:28:00.
Izimpahla zenzelwe ukwenza izinto zibe lula kubathuthukisi ku-Unity. Lezi izifanekiso zohlelo lomdlalo.
Funda kabanzi "Ayini amafa?" »
Kuthunyelwe ekuqaleni ngo-2019-09-08 17:06:00.
I-Sprite Atlas ingahlanganisa imifanekiso nezithombe zomdlalo ukukhulisa ukusebenza.
Funda kabanzi "I-Sprite Atlas" »
Kuthunyelwe ekuqaleni ngo-2019-12-17 08:53:00.
Usebenzela igeyimu ye-2D ku-Unity, ucindezela okuthi dlala bese umlingisi ewela esikrinini engenzi lutho? Bese ukungqubuzana kushoda endaweni yegeyimu yakho. I-2D Collider Collider iyadingeka ku-physics kuzigcawu zamaphrojekthi we-2D. Ukuze uhlanganyele, ama-collider angu-2D ayadingeka. I-Physics inganquma ukuma kwemvelo...