Amaphenyi wokukhanya aqinisekisa ukukhanya kwekhwalithi ephezulu ezintweni ezihambayo. Ziyakuvumela ukuthi ungeze “umbani obhakwe” - njengezinto ezithuthayo namalambu endawo - ukukhanyisa izinto ezidlula endaweni yesehlakalo. Lapha ungathola ukuthi ungasetha kanjani ama-probe wokukhanya.
Amaphenyi wokukhanya agcina imininingwane emayelana nokukhanya okuhlangabezana nokukhanya endaweni yakho futhi
unikeze indlela yokuqoqa nokusebenzisa lolu lwazi.
Beka izibalo zokukhanya
Kunokusetshenziswa okubili okuyinhloko kokuphenywa kokukhanya: Ukungeza ukukhanya kwekhwalithi ephezulu, kufaka phakathi ukukhanya okungaqondile okubonisiwe, ezintweni ezihambayo. Ukunikeza imininingwane yokukhanyisa ezindaweni ezimile lapho isigcawu sisebenzisa uhlelo lwe-Unity's Detail (LOD). Akunandaba ukuthi uwasebenzisa kanjani ama-probe wokukhanya, iningi lamasu lihlala lilingana. Kubalulekile ukuqonda ukuthi ama-probe wokukhanya asebenza kanjani ukuze ukwazi ukukhetha ukuthi ungazibeka kuphi. Ukukhanya kwephenyo akubizi kakhulu futhi kungabalwa kusengaphambili ngokushesha ngesikhathi sokusebenza. Kodwa-ke, ukukhulisa ukusebenza, kufanele uqaphele lapho ufaka amaphenyo. Noma amasethingi enethiwekhi aminyene ashesha ukusethwa, ama-probe amaningi awakuboni umehluko omkhulu.
Kungcono futhi kusebenza kahle ukubeka ama-probe ezindaweni lapho kunoshintsho olubonakalayo ekukhanyeni - lokhu kungafaka phakathi izindawo lapho kunokushintshwa kusuka ekukhanyeni kuye ethunzini.
Qala ngokubeka ama-probe wokukhanya:
1. Dala iqembu lokuhlola elikhanyayo ngokuya kumenyu yokudonsela phansi ye-GameObject bese ukhetha:
Ukukhanya> Iqembu Lokuhlola Elikhanyayo.
2. Lokhu kuzobeka iqembu lesibani esilula endaweni yesehlakalo. Khetha kubo.
3. Ewindini loMhloli elivelayo, khetha Khetha iqembu lokuhlola bese ukhetha inketho
Yenza inqubo yokukhanya
Iqembu le-probe elula linezakhiwo ezilandelayo:
Hlela izinketho zokukhanya: Ikuvumela ukuthi ushintshe ama-probe wokukhanya ngaphakathi kweqembu.
Khombisa ifreyimu yocingo: Ibonisa i-magenta wireframe yevolumu kufayela le-
kudaliwe.
Isikhundla Sokuhlola Esikhethiwe: Lapho iphenyo ikhethiwe, iyaguqulwa
Izixhumanisi ziboniswa lapha.
Faka isampula: Ingeza iphenyo elula eqenjini.
Susa Okukhethiwe: Isusa iphenyo yokukhanya ekhethiwe.
Khetha konke: Ikhetha wonke ama-probe wokukhanya eqenjini.
Impinda ikhethiwe: Idala impinda yokukhanya okukhethiwe
uphenyo.
Manje usungakhetha ukukhanya kokukhanya ngokwakho ekubukweni kwesimo nasendaweni.
Thola ukuthi uzosebenzisa kuphi ama-probe wokukhanya
Qaphela: Uphenyo olukhanyayo lusebenza kuphela ngezinto eziphakathi kwevolumu yalo. Lokhu kuboniswa yimigqa ye-magenta ehlotshaniswa nophenyo ngalunye. Noma yini engaphandle kwevolumu ngeke ifakwe kuphenyo lokukhanya.
Uma ufuna ukuthola ukuthi iziphi izinto ezingazuza kuma-probes akhanyayo, funa: izindawo zezithunzi, izindawo lapho izinto ezihambayo zihamba khona "ngombani obhakwe". Ngemuva kwalokho ukukhanyisa kubangela ushintsho oluqinile kumbala wezinto ezisendaweni noma imibala ithuliswe kakhulu. Khumbula, inhloso yakho ukuhlola ukukhanya okungaqondile noma okukhombisa endaweni yakho.
Ungahlukanisa izibuko zakho zokukhanya zibe ngamaqembu amaningana. Wonke amaqembu ahlanganiswa futhi ahlanganiswe ngesikhathi sokusebenza, kanye nezindawo lapho amaphenyo enza anyamalale noma agqagqene. Hlola ukuthi ufuna ukuhlela kanjani ama-probe wakho wokukhanya ngokwazi kwakho konke. Zilinganisele eqenjini elilodwa noma ekugcineni uzihlukanise ngamaqembu amaningi. Lokhu akwenzi mehluko.
Bona ama-probe wokukhanya esebenza
Qiniseka ukuthi ama-probe wokukhanya akhanya ngokusho kwendawo ezungezile. Ukukhanyisa kubalwa. Ngaphandle kokuthi usebenzise imodi ezenzakalelayo ekukhanyeni.
Kufanele ukhiqize ukukhanyisa ngesandla efasiteleni.
1. Vula iwindi lokukhanyisa ngokukhetha inketho ohlwini lokudonsela phansi lweWindow:
Nikela> Amasethingi Wokukhanyisa
Lokhu kuzovula iwindi lokukhanyisa.
Chofoza ku-Khiqiza Ukukhanyisa ukukhanyisa indawo ngamaseli akho wokukhanya.
Lapho inqubo yokukhiqiza ukukhanya isiqediwe, uzobona ama-probe wokukhanya. Ngaphambilini usebenzise i-non-static GameObject endaweni yesehlakalo.
Ama-probe wokukhanya asiza ukukhiqiza ukukhanya kusuka ezintweni ezikhipha, izibani ezingaphezulu noma imithombo yokukhanya. Ukukhanyisa kusetshenziselwa ukulungisa ukukhanya kwesigcawu esifanele kuma-GameObjects angewona amile. Kuyasiza ukwenza iphrojekthi yakho ibe namandla futhi ibumbane.
Kuthunyelwe ekuqaleni ngo-2020-03-24 21:43:00.