Witness Auschwitz demands a powerful, controversial use of the most advanced immersive technology. Witness Auschwitz becomes a real-time interactive VR experience with powerful narrative content and strong emotional engagement.
Remembrance and admonition with Witness Auschwitz
The simulation of Witness Auschwitz offers a deep immersion in the everyday challenge. The goal in Witness Auschwitz is to survive in the infamous death camp while it made its best efforts to annihilate the Jewish population and ethnic minorities in Europe. The Game Witness Auschwitz represents a new educational approach that follows the path of the MINT system or Science, Technology, Engineering, Mathematics.
Technology
The game engines in Witness Auschwitz are used to create realistic settings with believable characters equipped with artificial intelligence. By stimulating the allocortex, real-time VR is recorded by our brain at the same level of reality, while being balanced by the prefrontal cortex in a rationalization process. This allows the Witness Auschwitz user to create a very personal, high-level experience. He becomes “Presence” within the simulated world.
interaction
The interaction at Witness Auschwitz is easy to understand and crucial to achieving the goal. The defining word for this is “haptics”: Witness Auschwitz becomes natural for the user to interact with the environment, objects and people, removing all restrictions on all actions that seem possible.
Artistic goal of Witness Auschwitz
The goal in Witness Auschwitz is to use extremely advanced and misused technology with maximum efficiency, to let people experience, through direct experience, events so incomprehensible and unspeakable that a book or film simply cannot fully portray.
Continue to Witness Auschwitz website
Here you go to the article One O One Games
Other adventures: