Neocore Games delivers a combination of Van Helsing and Diablo. Hack 'n' Slayy always works in gaming. The action game Warhammer 40.000: Inquisitor - Martyr is set in the 41st century of the 40K era.
You are an Inquisition agent traveling to the Caligari Sector on the outer edge of the Imperial Empire. There is war there and the influence of chaos is increasing. You should contain this.

First, you create your inquisitor. There are three basic classes to choose from: Crusaders, Psykers and Assassins. The crusaders specialize in hand-to-hand combat. The assassin fights with precision from a distance and quickly evades. The psyker uses magic to put an end to his enemies. The armor also determines active class abilities with regard to close-range and long-range combat.
Some things can overlap. The sniper rifle can only be used by the assassin. You can find more weapons at fallen opponents. You can buy additional equipment from dealers in the base or build it yourself. You switch weapons before each mission. You do the same with armor, implants and other pieces of equipment. You will also choose your weapon set there.
You fight in Warhammer 40.000 like in Diablo. You rotate your camera flexibly. With the mouse buttons you trigger standard attacks and use energy sword, shotgun and other weapons. With the numbers you activate special abilities of the weapons. The controls could work more efficiently. With the left click you will move your inquisitor more often instead of attacking, which is sometimes a bit annoying. You cannot move your character during any other action. For example, you cannot run while you continue shooting. As a result, the battles lose their speed and dynamism. But the attacks bring a lot of force. Tactically, the game could be deeper. You can take cover with the push of a button. Most of the time, however, this is destructible. It protects you, but you limit your freedom of action.

The AI is not particularly intelligent and can often be done quickly. The AI compensates for this with mass attacks. However, this is random. The respawn system transports you back to your place of death.
The level of difficulty varies greatly. The missions are varied and you will find yourself in different places. Almost all races in the 40K universe get an appearance. The goals in the stories, however, leave a lot to be desired.
One problem is the loot system. It feels like going up a level takes hours. There are a total of 18 skill trees. However, the points do not provide noticeable improvements in combat. The equipment in the game is more impressive. The weapons are quite similar, as are the armor.
Summary
Warhammer 40.000: Inquisitor - Martyr brings lengths and problems. Leveling up takes too long and the skill improvements hardly provide optimization in combat. The graphics are not ideal, but the animations are nicely done. It's a little more annoying because the game wastes a lot of potential. So: Nice, but great looks different.