El Presidente and Dictator seizes the scepter of power in the fourth part. 20 missions transport you to the island paradise, in which you should make your subjects happy. Your population consists of religious, nationalists and environmentalists and you need houses, doctors' offices, churches, farms and much more.

You play for 30 hours on the campaign for the fourth Tropico part. The fourth part offers a coherent story. Tropico 4 is set in the time of the cold war and you soar to dictator over your island. The game scores with crazy humor and a wink. Unfortunately, the punch lines don't come across as well in the German version of the game. The soundtracks create the right Caribbean atmosphere.
For your export economy you need iron mines, oil derricks, tobacco farms and banana plantations. They throw away the money for your building project. You build hospitals, places to pray, and police stations for your residents to make them feel safe. The balance between your construction project and the approaching bankruptcy is not that easy. In addition, you meet the needs of your subjects and rank with the political camps. Those who neglect their subjects will be deposed. In contrast to the other Tropico games, you can import goods in the fourth part.

The mission system tells you which buildings to build. You decide when you accept the orders. They are marked with an exclamation mark above the buildings. A main objective and several random missions want to be fulfilled.
Conclusion
Tropico 4 brings long-term motivation for El Presidente. Campaigns and missions are redesigned compared to their predecessors. The bizarre story invites you to smile. As a result, Tropico 4 plays relatively the same within the scenario. For recreational dictators, it's a worthwhile game that makes fans of business simulations happy.
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Originally posted on 2020-05-27 16:24:00.
