Ring of Pain is a roguelike card game that will go into Early Access in quarter 2020.
Ring of pain
The game is supposed to be a rogue-like dungeon crawler. There is no need to run or hide. Each encounter contains 2-4 possibilities how it can end. The intuition of the card game is necessary. Mechanical skill will not help you here, only choosing the right card. You can combine and mix items to get better at your opponents. In the dungeon you will find more cryptic writing written in rhyme. The stories are about fears, obsession and decline.
You start the story in the nest of a strange yellow bird called an owl, who saved you from the shadows. The owl takes care of you, for you and warns you of the shadows that haunt and threaten you in the form of abstract figures. The game is designed to create a story full of mysteries.
At the moment there is little that can be imagined about the game, except that it is a card game, the events of which take place in a dungeon. More will only become apparent in the 2nd quarter of 2020. The game developer is Simon Boxer + Twice Different.
Originally posted on 2019-11-27 15:10:00.