Let yourself be captivated by the masters of the adventure genre. Pendulo Studios, the creative minds behind unforgettable games like Runaway, The John Yesterday case and Blacksad: Under the Skin, take you on a journey through their incredible worlds full of secrets, puzzles and unparalleled charm.
The studio
Pendulo Studios was founded in Madrid in 1994. Rafael Latiegui, Ramon Hernaez and Felipe Gomez Pinilla are the founders. With Igor: Objective Uikokahonia the studio's games started. These followed Hollywood monsters. In 2001, Pendulo Studios released the first part of the trilogy Runaway: A Road Adventure out of here. The games followed Runaway 2: The Dream of the Turtle and Runaway: A Twist of Fate. In 2007, the developer announced at the Adventure Developers Online Conference that a freeware version of Igor: Objective Uikokahonia to publish.
Contrary to popular belief, Pendulo Studios is not a large developer. The small development studio is dependent on larger publishers. Rafael Latiegui, as chief graphic artist, tried to create a new game with a crowdfunding campaign. This was counteracted by budget cuts by previous donors. Problems with game financing arose due to game piracy. Game sales were so poor that crowdfunding became the studio's only solution for their new game. The lack of success drove the studio in a new direction for its own games.
A game disaster with Day One
The studio quit in 2012 Day One on, another adventure. The financing should take place via crowdfunding. The desired €300.000 was not raised. The overall target was €700.000. Only 923 supporters showed up for the game. Production was postponed indefinitely. Rafael Latiegui wanted to create the game with a relatively tight budget of 300.000.
He tried to involve the players in the production and to win them over for crowdfunding. Nevertheless, Pendulo Studios wanted to ensure a high gaming quality. The fans should help create content, which should also be coordinated with production. For the chief graphic designer, it represented a new dimension in game production. Rafael Latiegui tried to use player feedback as a positive aspect of game development. He hoped for both positive and negative reviews to make the game the best it could be. In addition, there was a close contact between developers and players.
Despite the success of the Runaway games, Pendulo Studios had to struggle to finance Day One struggled with visibility. Hardly anyone knew about the planned production. Investors were about to miss the project, which meant that an important source of income for financing was missing. The game itself was only available on Kickstarter.
The Pendulo Studios as an educational institution
Pendulo Studios promised to support the game Day One degree programs and internships. They also supported educational institutions that offered translation courses.
The studios also promised merchandise like silver pins that were handcrafted and numbered and calendars for 2013. A The Art of Pendulo studio book and a Best of the Soundtracks were also planned. Handcrafted wallpapers were part of the merchandise repertoire that the studio was planning. T-shirt, poster and PVC printing were also planned.
Conclusion
Pendulo Studios has established itself over the years as a creative and diverse development team known for its unique graphics, captivating stories and distinctive humor in the adventure gaming world. Their games offer a varied range of experiences, from light, humorous adventures to darker, more serious stories. They are an enrichment for anyone interested in adventure games and deep narratives.
The games from Pendulo Studios
Hollywood Monsters 2: The Next Big Thing
Runaway 2: The Dream of the Turtle
Tintin: The Cigars of the Pharaoh
Go to the Pendulo Studios website.
Originally posted on 2018-01-01 15:47:00.