All you can Eat is a game developed by Gamechuck. According to the developer, it's an interactive comic, which means that every player interaction in the game world creates a new comic panel that advances the story. This includes talking, picking up items, using objects, etc.
The comic game All you can Eat
In addition, when you reach the end, the game offers you the possibility to print it like a real comic. The game is a lighthearted comedy with dry and slightly offbeat humor inspired by everyday comics like Dilbert or Calvin & Hobbes. The story follows the protagonist who has lived in a XNUMX-hour diner for the past ten years from a single All You Can Eat coupon. Now the diner is about to close forever and our hero will end up on the street unless he finds a way to keep the diner open. The entire game can be completed in less than an hour.
The game world
You don't even need to install the game. It is contained in a self-executing file that takes up a small amount of space on your hard drive, occupying only 220 MB. It's low in detail and presents a flat black and white game world, resembling the comic book you find in a newspaper. This is how the game is rendered when it loads on your screen. Scenes are displayed in black and white with no voice overs. There is subtle background noise that goes with the scene being viewed. It's a unique concept to say the least. If you perform the required interaction on the field you are currently playing, the game will slide directly to the next field as you progress through the game. That's the concept. How does it play and what is the story?
the story
The story is a stretch at best. She follows the protagonist who has lived in a XNUMX/XNUMX diner for the last ten years with a single All You Can Eat coupon. Now the diner is about to close forever and our hero will end up on the street unless he finds a way to keep the diner open. That's your job: find a way to save the diner or you'll be homeless and have to buy your own food.
Point & Click
The game is entirely point and click. Speech is achieved through speech bubbles displayed as in comics. You don't have to stay in the same scene until you've done everything you need to do or asked all the required questions. You can wander freely. There are several places you can visit. The mouse toggles between several icons that allow you to view and use your inventory, which is visible at the bottom of the scene. The icons are described in the options and are simply used with the mouse. All You Can Eat ran smoothly and without any issues is an adventure game.
The loading screen
The loading screen will offer you the following choices: Continue, New Game, Game Guide, Options and Exit. You can access this screen by using the escape key on your keyboard during gameplay. Controls are under Options. You have the choice to adjust the volume, mute the sounds, choose windowed mode or color blind mode. There are no manual saves. The game will track your progress and will continue loading from where you left off when you select "Continue".
Conclusion
Gamechuck's Game All You Can Eat is a cute brain teaser as a game, even if the plot is lengthy. Supposedly, the all-you-can-eat ticket is only valid until you exit the diner, but you can still visit several other locations and return without penalty. It's a fun little point and click game that takes up very little space on your PC. The difficulty depends on your ability to figure out how to solve this problem, how to keep the restaurant open.
All You Can Eat by Gamechuck and Daedalic Entertainment: Stylistic diversity in the adventure genre
All You Can Eat, developed by Gamechuck, stands out for its unique graphic style, reminiscent of an interactive comic book, and offers a humorous, accessible gaming experience. In comparison, games from Daedalic Entertainment, as "Deponia” or “The Night of the Rabbit,” known for their detailed, hand-drawn graphics and deep, often more complex stories. While All You Can Eat focuses on a minimalist, comic-like aesthetic and straightforward humor Daedalic-Play through their creative worlds, complex characters and sophisticated puzzles. However, both offer a fascinating experience in the adventure genre, combining visual art with interactive storytelling while taking different stylistic paths.
Here it goes to All you can eat Steam page