Adventures to Go is an RPG that promises a lot of adventure. The atmosphere of the game is great and lots of fun. Lots of missions, monsters and lots of entertainment await you.
Finn the adventurer
You take on the role of Finn, a young adventurer who earns his living with Adventures to Go. He needs the payment to help his family.

The city
When you're not going on quests, you're exploring the city. There you commute between a home, the shopping center and Adventures to Go, where you pick up your orders. You can earn extra money in the casino. In the scholarly house you can read everything about monsters, weapons and shards of crystal. Adventure starts from the city.
Create adventures
Karla, at Adventures to go, helps you to design adventures according to your wishes. She will help you fulfill the jobs you have accepted. You set the parameters of your adventure and make adjustments that you have unlocked, such as monsters that should appear in a quest. You define locations by mixing different landscape elements such as plains, plants, forests and deserts to create the environment. After you set the price, the adventure will be generated for you and you will go into battle.
The fights
The battles are directed against groups of monsters that you encounter while exploring the area. A minimap is colored. Fog of war obscures the view. An action point is used in combat. The more AP you have, the more moves you can make. The fights are set up turn-based. The monsters are not special.

The magic
Magic can be used in combat. Magic spells can be created beforehand. Types of magic are blade, fire, ice, time, and so on. At the beginning, there are few instructions on how to use them correctly. You have to combine the spells effectively. The Blizzard Spear feeds on ice, blade and time. The fire tornado arises from wind, fire and earth. Other variants can be found out by combining.
Group members
Your group will get bigger over time. But no member stands out particularly. You can call in magicians, warriors and others. You cannot assign magic to them.
Graphics and sound
The game's graphics are very good. The monsters are designed to be boring. There is no voice in Adventures to Go. The soundtrack is very good, which adapts wonderfully to Finny's adventures.
Conclusion
In the game you run around fighting monsters, looking for treasures and magical items. The fight scenes are not outstanding. You use AP to move around while the monsters are attacking closely. The game has a lively atmosphere. So it's definitely a game for RPG fans that doesn't stand out from the crowd. There is a game recommendation.
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Originally posted on 2018-07-22 08:58:00.
